Anagram starts with the 90 letter tiles placed face down in easy reach of all players. One after the other, players turn over a tile, taking care that the letter revealed can be seen by all players at the same time. With no waiting as others ponder their moves, as soon as you spot a word that can be made from some or all of the up-turned letters, you may call out that word, pick up the tiles required to spell the word, and arrange the tiles to display the word in front of yourself.
If you or any player can make an anagram of an entire word belonging to any other player (including yourself), or can make a new word by adding extra letters (from the central pile) to an existing word, you shout out this new word (at any stage in the game) and claim the necessary letters to spell the word. Regardless of how many words you manage to make or steal during the game, you will only score points for those that remain in your possession at the end of play.
Devised and published by Oxford Games in 1991, and loosely based on the Victorian game of Word Making, Word Taking, Anagram is, without doubt, the word game enthusiast’s favourite game.
‘Anagram is a game for quick and steady thinkers… This is a cracking little game.’ The Play Cabinet
‘We have a set of Anagram that has travelled the world with us and everyone who tries it loves it… Highly recommended.’ Rivendell